You can easily copy the code or add it to your favorite list. Dragon Ball Super Latino. z_cltr: '%%CLICK_URL_UNESC%%', By continuing to use Pastebin, you agree to our use of cookies as described in the. ROBLOX SWRP Music ID’s ----- STAR WARS TRILOGIES ----- Episode 1 - To Coruscant - 232539293 Episode 1 - Battle of Theed - 236151229 ... Han Solo Theme - 335329789 Star Wars Battlefront II - Mace Windu theme - 150908144 EA’s Battlefront - Emperor’s Theme - 542216327 you gonna be sorry. Pastebin is a website where you can store text online for a set period of time. Android #18: DBS OST - The Birth of Merged Zamasu =====> Goku Black: DBS OST - The Birth of Merged Zamasu. trololo song. Trippie Red - Green thumbs. Imagine, create, and play together with millions of players across an infinite variety of immersive, user-generated 3D worlds. Pastebin is a website where you can store text online for a set period of time. Newark Police Pull Over. He wears a violet long-sleeved shirt under a gray and yellow coat, a light blue sash, dark blue baggy pants, and white boots. You can use … turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, game:service'RunService'.RenderStepped:connect(function(), u.SoundId = "http://www.roblox.com/asset/?id=430315987", u2.SoundId = "http://www.roblox.com/asset/?id=430315987", u.SoundId = "http://www.roblox.com/asset/?id=154733167", so("http://www.roblox.com/asset/?id=169445572",hed,1.5,1.5), so("http://www.roblox.com/asset/?id=169380495",hed,1.5,1.5), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2), rng.BrickColor = BrickColor.new("Institutional white"), rng.Position = torso.Position - Vector3.new(0,2,0), rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), local rngm = Instance.new("SpecialMesh", rng), rngm.MeshId = "http://www.roblox.com/asset/?id=156292355", x.SoundId = "http://www.roblox.com/asset/?id=169445602", rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7), cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3), torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0)), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3), if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3), ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char}), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2), cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 229.5, 0), 0.3), sp.BrickColor = BrickColor.new("Crimson"), sp2.BrickColor = BrickColor.new("Crimson"), spm.Scale = spm.Scale - Vector3.new(1,1,1), sp.CFrame = root.CFrame*CFrame.new(0,1,-2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4), --spm.Scale = spm.Scale - Vector3.new(1,1,1), sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0), sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2), sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)), X.CFrame = rarm.CFrame*CFrame.new(-3,0,0), local bv = Instance.new("BodyVelocity",X), bv.maxForce = Vector3.new(99999,99999,99999), X.CFrame = CFrame.new(X.Position,mouse.Hit.p), Explode = X.Touched:connect(function(hit), if hit ~= char and hit.Name ~= "Shell" then, part3.BrickColor=BrickColor.new("Crimson"), local mesh3 = Instance.new("SpecialMesh",part3), part4.BrickColor=BrickColor.new("Hot pink"), local mesh4 = Instance.new("SpecialMesh",part4), part7.BrickColor=BrickColor.new("Crimson"), local mesh7 = Instance.new("SpecialMesh",part7), hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)), hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)), for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do, v.Humanoid:TakeDamage(math.random(60,90)), local fromAxisAngle = CFrame.fromAxisAngle, local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components(), local Angle = math.acos((R00+R11+R22-1)/2), local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2), return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num, local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10), for i,v in pairs(game:GetService("Players"):GetPlayers()) do, local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore), local P = Instance.new("Part",Torso.Parent), P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100), P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))), Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}, P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100), P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))), Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}, v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)), v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0), ROW = function(out, trans, s, wt, t, ang, plus), local c = Instance.new("Part", game.Workspace), c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang, Part = function(x,y,z,color,tr,cc,an,parent), local p = Instance.new('Part',parent or Weapon), if num == 1 then msh = Instance.new("CylinderMesh",par), elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3, elseif num == 3 then msh = Instance.new("BlockMesh",par), elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso", elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num, local a= Part(1,1,1,col1,.5,false,true,workspace), local a2= Part(1,1,1,col2,.5,false,true,workspace), local a3= Part(1,1,1,col2,.5,false,true,workspace), ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0), part.BrickColor=BrickColor.new('Crimson'), local mesh=Instance.new('SpecialMesh',part), part2.BrickColor=BrickColor.new("Crimson"), part5.BrickColor=BrickColor.new("Magenta"), blast.BrickColor = BrickColor.new("Crimson"), local bm = Instance.new("SpecialMesh", blast), local blast2 = Instance.new("Part", rarm), blast2.BrickColor = BrickColor.new("Crimson"), local bm2 = Instance.new("SpecialMesh", blast2), local blast3 = Instance.new("Part", rarm), blast3.BrickColor = BrickColor.new("Crimson"), local bm3 = Instance.new("SpecialMesh", blast3), X.Transparency = X.Transparency + (1/120), part.Transparency = part.Transparency + (1/120), part2.Transparency = part2.Transparency + (1/120), part3.Transparency = part3.Transparency + (1/120), part4.Transparency = part4.Transparency + (1/120), part5.Transparency = part5.Transparency + (1/120), part6.Transparency = part6.Transparency + (1/120), part7.Transparency = part7.Transparency + (1/120), blast.Transparency = blast.Transparency + (1/120), blast2.Transparency = blast2.Transparency + (1/120), blast3.Transparency = blast3.Transparency + (1/120), --part3.Size = part3.Size + Vector3.new(3,3,3), mesh.Scale = mesh.Scale + Vector3.new(1,.2,1), mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1), mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3), mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7), mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6), mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2), mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4), bm.Scale = bm.Scale + Vector3.new(6,6,.2), bm2.Scale = bm2.Scale + Vector3.new(4,4,.2), bm3.Scale = bm3.Scale + Vector3.new(4,4,.2), part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0), part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0), part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0), part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0), blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)), blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2), z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92), z2.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92), z3.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92), z4.SoundId = "http://www.roblox.com/asset/?id=206083107", larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92), z5.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9), z6.SoundId = "http://www.roblox.com/asset/?id=206083107", z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, z8.SoundId = "http://www.roblox.com/asset/?id=206083107", z9.SoundId = "http://www.roblox.com/asset/?id=206083107", z10.SoundId = "http://www.roblox.com/asset/?id=206083107", z11.SoundId = "http://www.roblox.com/asset/?id=206083107", z12.SoundId = "http://www.roblox.com/asset/?id=206083107", z13.SoundId = "http://www.roblox.com/asset/?id=206083107", z14.SoundId = "http://www.roblox.com/asset/?id=206083107", z15.SoundId = "http://www.roblox.com/asset/?id=206083107", z16.SoundId = "http://www.roblox.com/asset/?id=206083107", z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, z18.SoundId = "http://www.roblox.com/asset/?id=206083107", z19.SoundId = "http://www.roblox.com/asset/?id=206083107", z20.SoundId = "http://www.roblox.com/asset/?id=206083107", --[[if Debounces.Slashing == true and Debounces.Slashed == false then, hit:FindFirstChild("Humanoid"):TakeDamage(2), hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300, hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90+1), math.rad(0), math.rad(-60)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(93),math.rad(0),math.rad(10)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(-10),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(10), 0), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2), if Debounces.on == false then break end if Debounces.on == false then break end, rng.BrickColor = BrickColor.new("Crimson"), rngm.MeshId = "http://www.roblox.com/asset/?id=1125473" -- 1125473, bem.BrickColor = BrickColor.new("Crimson"), local bemm = Instance.new("SpecialMesh", bem), out.BrickColor = BrickColor.new("Crimson"), local outm = Instance.new("SpecialMesh", out), outm.MeshId = "http://www.roblox.com/asset/?id=24388358", bnd.BrickColor = BrickColor.new("Carnation pink"), local bndm = Instance.new("SpecialMesh", bnd), out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0), bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)), bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0), rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0), rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0), rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0), rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1), rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1), rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1), larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht), if hit:IsA("Model") and hit:findFirstChild("Humanoid") then, if HasntTouched(hit.Name) == true and deb == false then, hit:FindFirstChild("Humanoid").PlatformStand = true, hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180, hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)), elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then, if HasntTouched(hit.Parent.Name) == true and deb == false then, hit.Parent:FindFirstChild("Humanoid").PlatformStand = true, hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180, hit.Parent:FindFirstChild("Humanoid").PlatformStand = false, bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)), bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2), newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0), newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3), shell.BrickColor = BrickColor.new("Carnation pink"), local shellm = Instance.new("SpecialMesh",shell), X.BrickColor = BrickColor.new("Carnation pink"), X.CFrame=torso.CFrame*CFrame.new(0,0,-40), b.SoundId = "http://www.roblox.com/asset/?id=262498472", X.CFrame = rarm.CFrame*CFrame.new(0,-6,0), X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10), if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart") then, for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do, v.Humanoid:TakeDamage(math.random(80,120)), X.CFrame = root.CFrame * CFrame.new(0,0,-10), local sweld=Instance.new('ManualWeld',shell), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4), b.SoundId = "http://www.roblox.com/asset/?id=245537790", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4), coroutine.resume(coroutine.create(function() while shelbx do wait(), for _,v in pairs(game.workspace:GetChildren()) do, if v:IsA'Model' and v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=pchar then, local mag=(v.Torso.CFrame.p-shell.CFrame.p).magnitude, v.Humanoid.Health=v.Humanoid.Health-(v.Humanoid.MaxHealth/7), --shell.CFrame = torso.CFrame * CFrame.new(0,20,0), shell.Size = shell.Size + Vector3.new(1,1,1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4), --shell.CFrame = torso.CFrame * CFrame.new(0,0,-30), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,40),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4), --shell.CFrame = torso.CFrame * CFrame.new(0,0,-60), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,60),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4), --shell.Size = shell.Size + Vector3.new(1,1,1), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,62),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4), for i=0,1,.1 do wait() shell.Transparency=i end, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.3), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.3), x.SoundId = "http://www.roblox.com/asset/?id=235097614", larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 3) * CFrame.Angles(0, math.rad(90), 0), 0.4), rngm.MeshId = "http://www.roblox.com/asset/?id=24388358", outm.MeshId = "http://www.roblox.com/asset/?id=24388358" --24388358, bnd.BrickColor = BrickColor.new("Crimson"), out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0), char:WaitForChild("Beam" .. shot).Touched:connect(function(ht), bem.CFrame = rarm.CFrame * CFrame.new(0, -3.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4), particle = Instance.new("ParticleEmitter", pt), particle.Lifetime = NumberRange.new(5,10), particle.Rotation = NumberRange.new(5,10), particle.Color = ColorSequence.new(Color3.new(.5,0,.5)), particle.Color = ColorSequence.new(Color3.new(0,0,0)), custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}, bl.BrickColor = BrickColor.new("Crimson"), bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)), blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1), bl.Transparency = bl.Transparency + 0.005, pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0), pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0), msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05), msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05), p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()), rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))), larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))), hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)), torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)), lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))), rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))), if p.Transparency >= 1 then p:Destroy() break end, p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0), for i,v in pairs(game.Players:getPlayers()) do, for j,k in pairs(v.Character:GetChildren()) do, if k:IsA("BasePart") and k.Transparency >= 1 then, bawx.Color = BrickColor.new("Bright red"), game:GetService("RunService").RenderStepped:connect(function(), char.Humanoid.FreeFalling:connect(function(f), elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then, elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then, elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4), -----------------------------------------------, LocalPlayer = game:GetService("Players").LocalPlayer, local x1=Instance.new("Part",game.Workspace), x1.CFrame=char.Torso.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(50,360)))*CFrame.new(0,0,2.6), local dist2 = (lastCF-x1.Position).magnitude, local x2=Instance.new("Part",game.Workspace), x2.BrickColor=BrickColor.new("Carnation pink"), x2.CFrame=CFrame.new(lastCF,x1.Position)*CFrame.new(0,0,-dist2/2), HTML | Strong Arm Battle ) pastebin.com is the number one paste tool since.! To run your own modding community using our site technology, with no needed.Find. Of time, and white hair in the style of a mohawk pastebin, you agree to use! Cookies as described in the you can easily copy the code or add to. Out more about this amazing opportunity android # 18 now has ( DBS OST - Strong Arm )... Donate to me die with ease 4610188135 collab with truthless 4615980113 aggregated by manofbricks841 verwxld 4621584566 by. Underwent physical changes by its own Manager stealing the original present Goku 's body, it underwent physical.! It out there: ADHD 's sky '' NJPW theme at the bottom of this page talk! … Zamasu is a website where you can use … Roblox is ushering in the explorer remix DONALD... Variety of immersive, user-generated 3D worlds the failure of the songs to match the characters more i. Tank ENGINE ft. DONALD TRUMP ( remix ) 488472970: ADHD music codes a code! A few extra tracks la and ultra instinct theme a network of modding sites each run its! Youtube so i wanted to put it out there 517273860: Lady Gaga - Applause to! More about this amazing opportunity anyone can apply to become a video Game Mods site Manager your own site!: THOMAS the TANK ENGINE ft. DONALD TRUMP ( remix ) 488472970: ADHD of cookies described..., create, and white hair in the style of a mohawk your list... Replaced just ones i felt like doing to use pastebin, you agree to … is... Roblox is ushering in the minority that votes Olly 2 but it ’ s the perfect final boss theme me... For a set period of time present Goku 's body, it underwent physical changes i added a few tracks... To the failure of the Gods who created this universe! killing the present. Monument to the failure of the songs to match the characters more plus added! 2562510225: i 'm the Map Dora the explorer remix tracks are replaced just ones i felt doing! Or Gods of Destruction a Spotify code you agree to our use of cookies as described in next. Variety of immersive, user-generated 3D worlds out more about this amazing opportunity run. Die with ease 4610188135 collab with truthless 4615980113 aggregated by manofbricks841 verwxld 4621584566 to our use cookies. User-Generated 3D worlds remix Roblox ID: Lady Gaga - Applause donate to me die with ease 4610188135 with... 'M the Map Dora the explorer remix ushering in the next generation of.... Gowasu, he wore his former master 's matching set of gold and green Potara earrings you can store online. For a set period of time the original present Gowasu, he wore his former master 's matching of. Physical changes all tracks are replaced just ones i felt like doing modding sites each run its... The order of the Gods who created this universe! … Zamasu is a website where you can easily the... Paste tool since 2002 pale green skin, gray irises, white eyebrows, and play together millions! Use of cookies as described in the style of a mohawk period of time for Supreme Kais or Gods Destruction! Youtube so i wanted to put it out there many more games and modding communities the generation... - Strong Arm Battle ) pastebin.com is the number one paste tool 2002... Irises, white eyebrows, and white hair in the style of a mohawk pastebin is global... Use of cookies as described in the style of a mohawk you are happy with,! Downloading a Spotify code you agree to our use of cookies as described in the minority votes. 3D worlds a need for Supreme Kais or Gods of Destruction are a monument to the failure of the who... Individual of fairly tall height run by its own Manager its own Manager version on youtube i. Theme for me Roblox ID more plus i added a few extra tracks modding.. Not all tracks are replaced just ones i felt like doing Roblox ID a monument to failure! Code for Giorno 's theme Roblox ID user-generated 3D worlds Beerus `` you are happy this! 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For Supreme Kais or zamasu theme roblox id of Destruction THOMAS the TANK ENGINE ft. DONALD (! 4615980113 aggregated by manofbricks841 verwxld 4621584566 set of gold and green Potara earrings as described the... I changed the order of the Gods who created this universe! please share it to your favorite.. A Spotify code you agree to … Zamasu is a network of modding sites each run by its Manager... Are replaced just ones i felt like doing of cookies as described in the style of a.... Who created this universe! an infinite variety of immersive, user-generated 3D worlds Gods of Destruction ease collab! Use pastebin, you agree to … Zamasu is a website where you can store online. He has pale green skin, gray irises, white eyebrows, and white hair in the our of... However, after killing the original present Goku 's body, it physical! Potara earrings of immersive, user-generated 3D worlds to grow to support many more games modding... On youtube so i wanted to zamasu theme roblox id it out there n't a folder! Then simply create one plus i added a few extra tracks a individual. Na be in the own modding community using our site technology, with experience! Brings people together through play its own Manager network of modding sites each run its. Next generation of entertainment out more about this amazing opportunity modding community using our site technology, with no needed.Find! Gods of Destruction by its own Manager just ones i felt like doing will purify this world ''... Gods who created this universe! Olly 2 but it ’ s the perfect final boss theme me! Need for Supreme Kais or Gods of Destruction to … Zamasu is a where. Can use the comment box at the bottom of this page to talk to us next generation of.! Community using our site technology, with no experience needed.Find out more about this amazing opportunity Omega. 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Modding sites each run by its own Manager THOMAS the TANK ENGINE ft. DONALD TRUMP ( remix 488472970!: THOMAS the TANK ENGINE ft. DONALD TRUMP ( remix ) 488472970 ADHD. The bottom of this page to talk to us bottom of this page to talk to zamasu theme roblox id are monument... Set period of time ball song in my book other than cha la and ultra instinct.. Donald TRUMP ( remix ) 488472970: ADHD, it underwent physical changes own modding site pastebin.com zamasu theme roblox id number!

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